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Ultime 1000 notizie dal sito 'Kurai - Il Blog di Federico Fasce'   <Approfondimenti>
Kurai - Il Blog di Federico Fasce


lagamespace: Maré Odomo explains why you should support LA Game... (19/11/2012)
   lagamespace: Maré Odomo explains why you should support LA Game Space. We love you, Maré! Donate to the LA Game Space on ...

Tiny Game Design Tool (19/07/2012)
   Tiny Game Design Tool: Here is a small game design tool I made for fun. It can be printed and ...

"Design is a plan, a blueprint. To design is to enact that plan. Design is a process, a deliberate..." (26/05/2012)
   Design is a plan, a blueprint. To design is to enact that plan. Design is a process, a deliberate and ...

(via Inspired) (25/05/2012)
   (via Inspired) ...

"An avatar is a tool both for acting on the world and for perceiving it." (20/05/2012)
   An avatar is a tool both for acting on the world and for perceiving it. - Steve Swink [from Game ...

"Pranks, such as the infamous stapler in jello, are a way to reclaim agency. They function as a kind..." (09/05/2012)
   Pranks, such as the infamous stapler in jello, are a way to reclaim agency. They function as a kind of ...

The Pros and Cons of Being Indie (06/05/2012)
   The Pros and Cons of Being Indie: A great reflection on what indie does mean and why this label, although ...

Gamasutra - News - Lemarchand leaves Naughty Dog to teach at USC (30/04/2012)
   Gamasutra - News - Lemarchand leaves Naughty Dog to teach at USC: So, Richard Lemarchand is leaving Naughty Dog to ...

"It?s hard to see how they could make Star Wars any gayer, unless they gave the Millennium..." (19/04/2012)
   Its hard to see how they could make Star Wars any gayer, unless they gave the Millennium Falcon a handlebar ...

"In games, however, the industrial sector has been mono-maniacally obsessed with farming teenage boys..." (11/04/2012)
   In games, however, the industrial sector has been mono-maniacally obsessed with farming teenage boys to the extent that the large ...


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